I have always found strategy RPGs to be among the most interesting subgenres in gaming. In some respects, they feel very different from their more traditional Japanese or Western counterparts in terms of presentation, pacing and structure. On the other, they offer similar party structures and require the same kinds of resource and character management the genre is known for. A lot of people love them, a lot of people don't but I've always been a fan, espec II ially of SRPGs from the 5th generation. The genre was relatively popular at that point, as developers attempted to ride the wave of what most of us consider to be its most commercially successful, mainstream title: Final Fantasy Tactics. There were SRPGs before Tactics (I've already reviewed Shining Force I and II ) and there have been SRPGs since, but FFT went a long way in bringing the genre to the mainstream. And why wouldn't it have? It was a great game in a highly visible series that offered something that wa
Old school game reviews and discussion, from the unfamiliar and obscure to the classics you know and love.