There's nothing special about being courageous in times of need The golden era of RPGs was in full swing in 1999, at least I would say it was. The PlayStation had officially pulled away from the pack and had become a haven for the genre, the Saturn had come to be appreciated by fans for its lesser-known RPGs and the Nintendo 64....had Ogre Battle and Quest? Of course, that also meant that some of these games started to feel a little bit formulaic. That's not necessarily a bad thing, if it ain't broke don't fix it, but it's always nice to see some level of innovation. Honestly, I think the best games tend to find a middle ground, they have just enough new stuff to feel fresh but they don't throw out mechanics that have proven to be enjoyable. As great as RPGs were in this era, I feel like 1999 to 2000 was when a lot of games started feeling similar. A lot of them were still awesome, but they just sort of felt like they were doing more of the same. I felt that w
Old school game reviews and discussion, from the unfamiliar and obscure to the classics you know and love.