It's back to the Neo Geo this week, I've been in a fighting game mood and it's quickly become the first console I turn to when that happens. I've always found it weird how often I remember some of these games I come across from when I was a kid. Don't get me wrong, I had never played Kizuna Encounter: Tag Battle, or its predecessor Savage Reign, in my life before I did it for this post. But from the second I booted it up, everything about it seemed so familiar. I guess that happens a lot with fighting games, they almost always feel some level of familiar to Street Fighter or Mortal Kombat. I guess in the SNK universe, it's Fatal Fury that many of these fighters feel similar to. But that wasn't really the case with KETB. It took me a while, but I finally realized where I had seen this game before. I've said this before, in fact I dedicated an entire post and podcast episode to it, but I was a huge connoisseur of video game magazines when I was a kid. Ho...
I've probably covered Mega Man more than any other series here on GOTBP. Yet there is still a lot of uncharted territory for the franchise, territory I am going to start exploring this week. For as much time as I have spent on the series, and as important as it is to my history as a gamer, I've never really explored the Game Boy Mega Man titles. As was the style at the time, pretty much any popular NES/SNES/Genesis game got some level of similar handheld release on the Game Boy/Game Gear. Sometimes these were attempts at straight points, others were instances of the same name but a different game, while others had elements of both. For the most part, the Mega Man Game Boy entries fit into the latter category. They were typically released between NES entries, Mega Man II on the Game Boy between 2 and 3 on the NES, and so on. They would contain elements of the two games they appeared between, the aforementioned Mega Man II would contain four bosses from MM 2 on the NES and four f...