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Showing posts with the label 16 bit

Mutant League Hockey

  As much as I like sports games, I'm really not a fan of most of them before the 5th generation. However, I do have my share of exceptions. Of course, Tecmo Super Bowl is awesome. I don't really consider them true sports games, but I guess Punchout and Super Punchout are boxing titles. Exceptions like that are why I don't really like to make generalizations. But then again, those generalizations have to come from somewhere. It's a weird dichotomy. And fortunately, we don't have to explore it any further, because this week I want to talk about another, almost universal exception to this generalization, arcade style sports games. Maybe it's because they make absolutely no attempt to mimic actual sports at all, but I've always loved old school arcade sports games. NBA Jam is the first one that jumps to mind for a lot of people. I'm not a huge basketball fan...but I absolutely love NBA Jam. What other game allows you to have Hillary Clinton do a 360 flip du

Devil's Crush

  You know, I don't think I've quite lived up to my stated goal of reviewing obscure, old-school games from series that died out prematurely. So this week, I'm going to make sure I check all of those boxes. What's more retro than pinball? You know, those giant tables that used to be at arcades before video games were a thing? And how about we check another console off the list too. Because, for the first time, I am going to talk about the TurboGrafx-16. Called the PC Engine outside of the Americas, this interesting little machine was born of a collaboration between Japanese home computer company NEC and software developer Hudson Soft. Believe it or not, the TurboGrafx was the console that kicked off the 4th generation, beating the Sega Genesis to market by a year in Japan. In its home country, this thing went toe to toe with the Genesis and Super Nintendo (I guess the Mega Drive and Super Famicom if we're getting all technical) and was actually the latter's prim

Alex Kidd in the Enchanted Castle

  Contrary to popular belief, Sonic the Hedgehog hasn't always been Sega's mascot. I always forget how much earlier than the SNES that the Genesis was released, or how long it competed directly with the NES. I am a little young to remember the true early days of the "Genesis does what Ninten-don't" campaign, though it was still around in some form when I was growing up. To people my age, Sonic the Hedgehog is Sega's mascot and always has been. However, that wasn't actually the case. Because before there was everyone's favorite super fast, super blue hedgehog with attitude, there was a derpy little boy name Alex Kidd. Released in 1989, Alex Kidd in the Enchanted Castle is actually the only one of the series' five games to come out on the Genesis. Developed and published by Sega, it was the fourth game in a franchise that dated back to the early days of the Master System, Sega's 3rd generation console. I'm not going to lie, I don't think

Mighty Morphin' Power Rangers

  Hey wait, didn't you already play that? Nah, you guys aren't crazy, I already played Mighty Morphin' Power Rangers for the SNES, quite a while ago at this point. This time, I'm previewing the Genesis version. But remember, the gaming industry wasn't always like it is now, where every game that gets released across different consoles is essentially the same. It's not that that never happened during the bit wars, because it did. Street Fighter II Turbo and Champion Edition are essentially the same and I could think of tons of examples like that. But in a lot of cases, especially during the 4th generation, every console got different versions of a game. And we aren't just talking slightly different, we are talking a completely different game entirely. I actually kind of like the way it is now, where each console gets the same version. Because back in the day, there was a lot of contention over which version of which game was better, especially between SNES a

The Black Sheep: Shining in the Darkness

  When I started looking for games to review as part of TBS, I wasn't shocked to find that many of the candidates were either second or third games in their respective series'. I was, however, surprised to see how many of said candidates were first entries. Much as it was with Super Mario Bros. 2, developers would try and change it up for those entries before finally reverting to the style that put them on the map in the first place. That was common in the 3rd and even 4th generations. But it didn't always work out that way. There are several cases of developers starting a series with one type of game, only to completely pivot to something different and stay with it. Case in point, Shining in the Darkness. This is the very first game in the Shining series, known predominately for its turn-based strategy RPGs. I've already reviewed Shining Force 1 & 2 , both of which I liked quite a bit. I wanted to see where the series started, so I fired up SITD, expecting an ea

Ristar

As much as I love RPGs, especially ones as good as the game I spent two weeks discussing, sometimes I'm just in the mood for an old fashioned 2D platformer. So I figured I'd tackle one that's been on my to do list for like, 20 years. Ristar is one of those titles I've always had the urge to play, and I've always had the ability to play, but I'd never actually gotten to it until this random week. I've heard some pretty good things, but Ristar has always been something of an overlooked game. Unlike some of the stuff that I review on here though, the reason why is pretty simple: it came out in early 1995, just a few months before the PlayStation and Saturn would kick off the 5th generation. It really is a shame, as the SNES and Genesis had a lot of really great games come out towards the end of their life cycles. It's not like everyone stopped developing for them as soon as the new wave of consoles was announced and both systems continued to see new release

Animaniacs

It's time for A-ni-ma-iacs! Sorry, I had to. I was really, seriously thinking about doing this review to the tune of the Animaniacs theme song, but I'm not creative enough to do that. So instead, you get another run-of-the-mill review of yet another platformer, this time for the SNES. Anyone that grew up in the 90's will have some level of familiarity with Animaniacs, an animated children's show that ran in some iteration from 1993-1998. Created and distributed by Warner Bros., the show followed the exploits of the Warner siblings, Yakko, Wakko and Dot, three... somethings? whats-its? Look, I don't know what the Warners are supposed to be, but they live in the WB water tower and get into all sorts of goofy situations and ridiculous trouble. While the trio are the primary focus of the show, it also featured other whacky characters like Ralph the Security Guard, Dr. Scratchansniff, Chicken Boo and the Goodfeathers. Perhaps none of the secondary characters are more ico

Altered Beast

  For some of us, video games are like comfort food. You know it's bad for you, but something about it just makes you happy. For a lot of people that grew up with a Genesis, Altered Beast seems to be one of those games. Originally released as an arcade game in 1988, Altered Beast eventually became a pack in game with Sega's new 16-bit console. It was ported to dozens of other consoles and computers as well, but for today, we are discussing the Genesis version. It's the one I played and the one I am most familiar with. I wasn't really a Sega kid growing up, but most people that were would always bring up this game as one they felt some affinity for. Today, it's looked at with a lot of fondness and nostalgia by those that played it when it first came out. At the same time, even those that are nostalgic for the title recognize that it isn't actually that great. Even with all the nostalgia surrounding it, most Genesis fans recognize its not in the same category as S

Sonic Spinball

It's recently come to my attention that this month marks Sonic the Hedgehog's 30th anniversary. Really makes you feel old. It's been a while since I covered Sonic, about two years at this point. The excellent Sonic Mania will go down in the annals of history as the inaugural winner of the "GOTBP Game of the Year" award. Who knows, maybe one day said award will actually mean something. Anyway, I do feel like sometimes I stray a little too far from my whole schtick of "playing forgotten games," especially when it comes to dealing with household names like Sonic. At the same time, it's also nice to revisit some more known commodities after coming across some of the junk that I get stuck playing. I toyed with the idea of doing a series retrospective or playing the original Sonic the Hedgehog for the Genesis, but then I remembered Sonic Spinball existed. Sure it's still Sonic, but its certainly not a mainline title in the series. Sonic Spinball, relea