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Showing posts with the label GameCube

Baldur's Gate: Dark Alliance

  I always find it interesting to look back on how some of these game series ended up on my radar. It's true of any media really, hell, any "thing" at all. You hear about something through word of mouth or see it in a store or experience it because someone else is super into it and boom, all the sudden it's part of your universe. In a weird way, it's kind of a phenomena that doesn't really happen anymore. Nine times out of 10, you learn about something new from social media or via some targeted internet marketing blitz (or both). I grew up in a small town, in an era when the internet was still young and access to it was spotty at best. I did have a subscription to a handful of video game magazines. Almost all of these were console based and even when they did cover PC games, I usually ignored them. I had long since cancelled my subscription to PC gamer by the early 00's, so there was a brief period where that was a complete blind spot for me. And that was

The 10s: Resident Evil (Remake)

  (Re)-Enter the Survival Horror The days are getting shorter, the temperature is dropping and another Halloween is in the books. I guess now is as good a time as any to finally dive into Resident Evil.   I don't think Resident Evil needs any introduction. It was an instant hit when it was released in 1996, but I can't imagine anyone at Capcom ever saw it becoming as big as it did. It has the second longest running continuous lore of any video game franchise. It has tons of sequels, spin-offs, major motion pictures, crappy Netflix shows that will soon be mercy killed , animated features, you name it. It wasn't the first horror game, not by a longshot. You had games based on horror properties as far back as the 70's. Games like the 7th Guest, Alone in the Dark and D all predate RE, as do more cinematic horror games like Phantasmagoria. But the first Resident Evil was what really put the genre on the map while also coining the term we still use for games of its ilk today:

Mortal Kombat: Deadly Alliance

 Mortal Kombat is back baby! I hope everyone is excited as I am about the new movie. It came out last week but at the time of this writing, I still haven't had time to watch it. As to why, well, we'll get to that later. But I've heard good things. The original MK film was great, it had some really great fight scenes and memorable moments, but as a PG-13 rated movie it had to scale back some of the blood and guts that the franchise was known for. Not this time though, the new version is R-rated and apparently features more of the copious amounts of viscera we've come to know and love from the franchise, including some fatalities that are true to the ones you see in the games. In a way, it's something of a reboot of the franchise. Honestly, I can't think of any franchise that reboots itself more frequently than MK. It's like a cycle at Netherealm Studios, they make an MK game, add whatever insane or ridiculous ideas they can come up with to its sequels, realiz

The Simpsons: Road Rage

 I can't believe it's taken so long. I've covered such a wide range of games and touched so many different franchises over the past two plus years. My reviews have spanned a wide range of IPs, from popular to obscure. I've covered series' I'm passionate about, ambivalent towards and even ones I dislike. And yet, this is the first time I've ever touched "The Simpsons." I've talked at length about how video game series' like Final Fantasy and Mega Man have impacted my life. But I'm not sure any media franchise has made the impact on me The Simpsons have. Anyone who knows me knows The Simpsons are kind of my thing. Those other franchises may define my taste in media. But the Simpsons have defined pretty much my entire personality, much to the chagrin of some. Oh what, you thought I was personable or I had a good sense of humor? Not really, pretty much anything I've ever said that made someone laugh is just a recycled Simpsons joke or r

Mario Kart: Double Dash

I know it's a bit of a stretch for the whole "obscure games" thing, but I've been playing a lot of Mario Kart recently. It wasn't necessarily by choice. You see, my son has recently become absolutely obsessed with this 2003 entry into the much loved franchise, so much so that he asks to play almost every day. He's played games with me before, but this was really the first one he played by himself. He's not going to set any records (he finishes a course in an average of about ten minutes, they're supposed to take, like, two.) he does do a pretty good job for his age. Honestly, I kind of messed up, I had at least three years I could have used the "unplugged controller" trick left, but now there's no way he'll ever go for that again. Still I'm happy he enjoys it and it's nice to have some common ground. Of course, he doesn't understand that there are other versions of Mario Kart out there. This one, for the GameCube, kind of

F-Zero GX

Oh great, another racing game.  By now you all know exactly how this is going to go.  At this point I think I’ve made it clear that I don’t like racing games, I hate driving, they usually don’t appeal to me, etc. etc.  This is just going to be more of the same, right? Not so fast.  This futuristic racer isn’t like the “realistic” racing games I covered before, nor is it a random entry in a series that has nothing else to do with racing.  F-Zero GX, released for the GameCube in 2003, is an absolutely phenomenal game from what many consider to be Nintendo’s forgotten first party franchise. Most gamers know series protagonist Captain Falcon from Super Smash Bros., but F-Zero has had little love thrown its way by the big N other than a few references in that series.  How little love?  This week’s game was the last one released on a non handheld console in the United States.  Remember, this came out in 2003, which was 17 years and almost three console generations ago.  And it really is an

Final Fantasy Crystal Chronicles

Well, I’m sure surprised it took us this long to get here. During my Mega Man reviews, I talked at length about how that was the series that got me into gaming.  I have so many memories of seeing and playing it for the first time as a child and being blown away.  But over time, I started to gravitate away from the blue bomber as I got older and my tastes changed.  Enter Final Fantasy .  If Mega Man was the reason I started playing video games, FF is the reason I kept playing them and continue to play them. Like Mega Man, Final Fantasy certainly has its offshoot games.  Of all of them in my collection, Crystal Chronicles is probably the biggest deviation from the rest of the series.  Released on the GameCube in the early 00’s, FFCC was the first game in the series on a Nintendo console in more than 10 years.   The story goes that SquareSoft, the publisher behind Final Fantasy , felt their games had essentially outgrown Nintendo’s cartridge based format. 

Mega Man X: Command Mission - Part 2

Last week, I took a high level look at Mega Man X: Command Mission, an RPG featuring side scrolling stalwart Mega Man.  Now its time to take a closer look. I guess we can get started with the first thing anyone would notice: the graphics.  They are pretty good, everything is bright and bold and all the characters look great.  The attacks look cool, the enemies are well done and the backgrounds are serviceable.  I found a lot of the areas to kind of look dull and sterile.  There isn’t much to look at, but it kind of fits the setting of the MMX universe.  My eye was usually drawn to the enemies, many of whom appear in 3D for the first time.  That might not matter to non fans, but as a Mega Man aficionado I thought it was cool. The music and sound effects are also great, but the cutscenes....whooooo boy.  It brings us to one of the biggest flaws in the game.  Anyone that has played any of the PS1/Saturn MMX games (X4, X5 and X6) will be intimately familiar with