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Showing posts with the label action games

Blast Corps.

I know I've belabored this point over the last few years, but I've always maintained the 5th generation was one of the most innovative eras in gaming. In general, that's a good thing. But even I, an obvious and outspoken apologist for the 5th gen, recognize that not all of the innovations that came about were successful. I think that's a trap a lot of people fall into in their personal and professional lives. Just because something is new or different doesn't mean it's better. How many alleged life hacks actually make your life harder? Look at sports, how many NFL franchises have set themselves back years by refusing to admit some newfangled scheme their new coach came up with isn't working? That being said, trying new things will often lead to positive steps forward. That's true in gaming as well, you never know what's going to work until you try it. And that brings us to Blast Corps., a difficult-to-classify title that hit the N64 in late 1997. I m...

Jet Grind Radio

  For the first time, I'm going to have to put an asterisk on a review. Yeah I know, even at the beginning of the review I know its going to have to happen. It's just going to have to. I know Sega fans really love Jet Grind Radio (called Jet Set Radio outside the US) and its generally pretty well regarded for a variety of reasons. But here's the thing you have to remember when you are reviewing media; reviewers are looking at both objective and subjective aspects. When it comes to video games, that means you are looking at things like control and graphics as well as fun factor. However, I've always felt things always leaned more on the subjective. Sure, some games have outright bad controls, but sometimes they have a bit of a subjective component as well. Some people hate tank controls, others don't mind them. Sometimes, a game can be objectively strong, but a reviewer can find it subjectively bad (as I did with Star Fox Adventures ). Other times, a game can make up...

Jet Li: Rise to Honor

 One of the common themes I have found since I started doing reviews is the close link between film and video games. I've covered video games about movies , movies about video games and even video games about movies about video games . But this week's entry is a different animal entirely. Since the early days of video games, it feels like people from both the gaming and movie industries have been trying make the two mediums work together. As we've seen, it usually doesn't work out. As to why, well, that's its own discussion. I, for one, am not really a movie person, I've always had trouble sitting still and just watching something for two hours. Anyway, one of the ways that game developers blur the lines is by bringing in well known actors (or using their likenesses) as "stars" in their games. And I'm not talking about sponsoring stuff, like you see a lot with sports games, I'm talking about they star as the character in a movie-esque, narrati...

Mega Man 8

So, this week we are going to go on a bit of a detour. I wasn’t planning on covering Mega Man 8 this week, but on Father’s Day I asked my son what he wanted to do and he was like “play video games with daddy!”  I wasn’t going to tell him no.  I even told him he could pick the game.  He went right to “Eternal Darkness: Sanity’s Requiem,” but when I informed him that that game was just slightly not appropriate for a 3-year old,  he happily picked Mega Man 8 as a second choice.  How fitting, starting his gaming career off with the same franchise I began mine with 25 years ago. By now just about everyone is familiar with Mega Man.  I have touched on some of its more unique games and some parts of the X series, but this is the first time we will jump into the original series.  Released in January of 1997, 8 is the only mainline series title for the Playstation 1 (it also came out on the Sega Saturn).  It would also be the last one we would see for a ...

Nano Breaker

It seems like just about every game gets at least one sequel, no matter how lousy it is or how poorly it sells. It doesn’t even necessarily have to be a direct sequel, hell sometimes it can even be a prequel, just a second game in the series. I am wracking my brain for a single one.  Well, other than this week’s entry, of course. Nano Breaker is an action game released for the PS2 in the early aughts.  It’s a Konami game, so its not like it came out of a small studio that closed down or anything like that.  It didn’t get the best reviews or anything but again, gaming is such a sequel happy medium that it is a tad surprising the IP was just abandoned.  There were certainly a lot of interesting elements presented here, so why not give it another shot?   Before we get into that, let’s discuss the gameplay a bit.  One of the first games I reviewed on GOTBP was “Castlevania: Lament of Innocnence,” another Konami title.  It took...