It's back to Metroid for our latest in the saga of GBA Metroidvania titles. After a strong start, the last two of these games I've played have disappointed, one slightly and another drastically, so will this next game right the ship? As I make my way through this series, I found myself leaning more heavily towards the Castlevania games than ever before. I know I've said this before, but I've always considered Metroid a series I liked more than loved, and my reviews of Castlevania: Circle of the Moon and Metroid Fusion certainly demonstrated that. It's not that I didn't like Fusion, it's just that I could very easily see why there was so much hype surrounding Circle while I couldn't do the same for it. Of course, that train quickly derailed, as I found myself very underwhelmed by Castlevania: Harmony of Disonance and ready to jump into the next game on my list. Which brings us back to the Metroid side of the series. Released in 2004, Metroid: Zero Missi...
We have decided to rid the world of your worthless civilization. Prepare for WAR! I have said it before, but I think it bears repeating every so often: I'm not entirely objective about my game reviews. While I absolutely focus on the quality of the games I play, I won't hide the fact that sometimes, I just like certain games for reasons beyond what I can explain. Maybe it's a specific gameplay loop, or story beat, or even nostalgia, but some games just have that "greater than the sum of their parts" feeling. That is especially true of my 10s games, many of which I have deep seated relationships with. I myself categorize these games a lot of ways, but I definitely have, at leas in my head, a ranking on how much nostalgia or other intangible factors impacts these titles. And I have no shame in admiting that Civilization II is more influenced by those factors than any other game on that list. It might be the one I get the most pushback on when I talk to people, I g...