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Showing posts with the label Metroidvanias

Castlevania: Aria of Sorrow

It's been a long time coming, but we've finally reached the end of our GBA Metroidvania mini series. Well, I guess it hasn't really been that long, it's been less than a year since I started this whole thing. I usually  take a lot longer to finish stuff like this, if I finish it at all. It certainly helps that almost all of these games have been vey good, but the Quintet Trilogy games were all really good and it took me damn near two years to finish all of those. Sometimes, I don't finish these mini-series at all. But I've successfully worked my way through the Metroid and non-linear Castlevania games on the GBA and it's time to wrap it up with the third and final 'Vania title on my list. Castlevania: Aria of Sorrow was released for the GBA in May or 2003, a rare example of a title that actually hit the shelves in North America before it did in Japan. It wasn't by much, but it was still a rarity. Even though it's the last game I'm covering ...

Ultros

It's been a long time coming. A LONG time. But it's finally here. A character that deservers, nay, needs to be the star of his own game has finally received his just desserts. It's been more than 30 years, but Ultros finally has his own game! I mean, it's right there in the name! Final Fantasy VI's resident octupus, the true breakout star of that legendary game, is finally a leading man (or leading cephalopod, as it were). I can't wait to dive into what I am sure is going to be a tentacle-riffic adventure! But, hey, wait a minute...where's all the stuff from the world of Final Fantasy VI we all know and love? No Serpent Trench, or opera house, or colosseum or anywhere else Ulty likes to hang out? And what about the other characters from the game? Where's Terra? Or Edgar? Or Sabin? Or anyone? Why are there bugs everywhere? And why is everything neon? I'm starting to think that I've been mislead. In all seriousness, this week's game has, unfo...