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Showing posts from November, 2026

Lufia II: Rise of the Sinistrals - Part 2

Last week, we talked about the story of Lufia II: Rise of the Sinistrals, a sort-of-hidden gem RPG for the Super Nintendo. The story was solid, if a little standard, for an RPG of its era. But did the gameplay match? Honestly, we are kind of in a weird place here. When I review RPGs, I talk a lot about how important things like story and character development are and how those things can make up for mediocre or even poor gameplay. A lot of RPGs don't really do anything different gameplay-wise, but make up for that with an awesome story or great characters. But with Lufia II, it's the gameplay that really makes the game stand out against its contemporaries. The story is fine, but there are aspects of the gameplay that are truly unique to Lufia II and those are really what makes it worth playing. I will start with the one aspect of the gameplay that was fairly standard for the era, the combat. Like the story, it's very good but also very by the numbers. You have a typical t...