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Showing posts from 2024

Rival Schools

  As anyone who was around in the 90's could tell you, one on one fighting games were absolutely everywhere. I know I've talked about the mid to end of the decade being a golden era for RPGs, but it seems like the entire decade was a golden era for tournament fighters. These things were absolutely everywhere, largely due to the popularity of the two pillars of the genre, Street Fighter II and Mortal Kombat. Argue that other series' were better all you want, talk all you want about how Karate Champ or Pit Fighter came first, but the absolutely insane levels of success of those two games are what catapulted the fighting genre into the stratosphere. It became the most popular genre in arcades by far and was probably neck and neck with mascot platformers for the top spot on consoles, though it didn't quite take off as much on PC. Some developers tried to innovate, but far, far more tried to simply rip off the two titans. I could probably spend an entire half hour just listi

Jackie Chan's Action Kung Fu

  It's amazing how many video games really are out there in the world. And the existence of this one certainly shocked me. We head back to the TurboGrafx-16 this week, a console that I'm quickly finding I really enjoy. I think a lot of it comes down to finding so many of these titles so new. I had heard of, and in some cases played, some of the more popular titles on the console before. Splatterhouse, the Bonk titles, even Alien and Devil's Crush were all titles that I at least had on my radar. I knew the TG16 was known for shoot 'em ups, so seeing the large number of quality games in that genre didn't surprise me. So many of us of a certain age learned a lot about obscure games from the Angry Video Game Nerd, who has discussed TG16 games like Darkwing Duck and Fighting Street (which is just a port of the original Street Fighter). Of course, if he's talking about a game, it's typically not going to be because it's good. I've never played Darkwing Duc

Mutant League Hockey

  As much as I like sports games, I'm really not a fan of most of them before the 5th generation. However, I do have my share of exceptions. Of course, Tecmo Super Bowl is awesome. I don't really consider them true sports games, but I guess Punchout and Super Punchout are boxing titles. Exceptions like that are why I don't really like to make generalizations. But then again, those generalizations have to come from somewhere. It's a weird dichotomy. And fortunately, we don't have to explore it any further, because this week I want to talk about another, almost universal exception to this generalization, arcade style sports games. Maybe it's because they make absolutely no attempt to mimic actual sports at all, but I've always loved old school arcade sports games. NBA Jam is the first one that jumps to mind for a lot of people. I'm not a huge basketball fan...but I absolutely love NBA Jam. What other game allows you to have Hillary Clinton do a 360 flip du

Devil's Crush

  You know, I don't think I've quite lived up to my stated goal of reviewing obscure, old-school games from series that died out prematurely. So this week, I'm going to make sure I check all of those boxes. What's more retro than pinball? You know, those giant tables that used to be at arcades before video games were a thing? And how about we check another console off the list too. Because, for the first time, I am going to talk about the TurboGrafx-16. Called the PC Engine outside of the Americas, this interesting little machine was born of a collaboration between Japanese home computer company NEC and software developer Hudson Soft. Believe it or not, the TurboGrafx was the console that kicked off the 4th generation, beating the Sega Genesis to market by a year in Japan. In its home country, this thing went toe to toe with the Genesis and Super Nintendo (I guess the Mega Drive and Super Famicom if we're getting all technical) and was actually the latter's prim

10 Round Fight: Mega Man X6 vs. Mega Man and Bass

  It's been a while since I've done a 10 Round Fight, but this time I'm going to do something a little different. And it's not that these two games aren't RPGs, or that they are part of the same franchise. You see, the first two times I've done this, I've used them to compare either: a) two great games - or - b) two very good, influential new games. But that's not the case here. For the first time, we are going to throw two games in the ring not as a result of their quality, but lack thereof. In plain English, that means we are going to compare two games that suck. Okay, I guess in the scheme of things, neither of these games are actually that bad. I've said this before when I reviewed titles from the series, but a bad Mega Man game is still better than some franchises at their best. But still, these two are among the most maligned titles in the franchise. Mega Man and Bass is widely considered the worst game in the classic series, while Mega Man X6

Mega Man and Bass

  I'm not one for overly difficult games, but this one has been on my list for a long, long time. I think I've covered more Mega Man titles than any other series. What can I say, I've always loved these games. Despite being an iconic video game character, the blue bomber fits more into the whole "off the beaten path" theme than you would think. I forget where it was, I ended up looking at the series' sales figures and was shocked to find just how few units it has moved. I guess it makes some level of sense. Mega Man has had quite a few fits of starts and stops, often coming out with two, three, four titles in the span of a few years before going dark. A lot of this is due to spinoffs, I always considered the classic and X series to kind of be one and one A, but there is also Battle network, Legends and a host of other interesting outliers. A lot of folks consider these games to be incredibly difficult. Honestly, I just don't see it. Maybe it's because