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Showing posts from June, 2024

Rival Schools

  As anyone who was around in the 90's could tell you, one on one fighting games were absolutely everywhere. I know I've talked about the mid to end of the decade being a golden era for RPGs, but it seems like the entire decade was a golden era for tournament fighters. These things were absolutely everywhere, largely due to the popularity of the two pillars of the genre, Street Fighter II and Mortal Kombat. Argue that other series' were better all you want, talk all you want about how Karate Champ or Pit Fighter came first, but the absolutely insane levels of success of those two games are what catapulted the fighting genre into the stratosphere. It became the most popular genre in arcades by far and was probably neck and neck with mascot platformers for the top spot on consoles, though it didn't quite take off as much on PC. Some developers tried to innovate, but far, far more tried to simply rip off the two titans. I could probably spend an entire half hour just listi

Jackie Chan's Action Kung Fu

  It's amazing how many video games really are out there in the world. And the existence of this one certainly shocked me. We head back to the TurboGrafx-16 this week, a console that I'm quickly finding I really enjoy. I think a lot of it comes down to finding so many of these titles so new. I had heard of, and in some cases played, some of the more popular titles on the console before. Splatterhouse, the Bonk titles, even Alien and Devil's Crush were all titles that I at least had on my radar. I knew the TG16 was known for shoot 'em ups, so seeing the large number of quality games in that genre didn't surprise me. So many of us of a certain age learned a lot about obscure games from the Angry Video Game Nerd, who has discussed TG16 games like Darkwing Duck and Fighting Street (which is just a port of the original Street Fighter). Of course, if he's talking about a game, it's typically not going to be because it's good. I've never played Darkwing Duc