The early 00's were a very formative time for video games. This was especially true of console first person shooters. FPS' were dime a dozen on the PC, but it was still a bit of a struggle to get them right on consoles. The first real success, at least to me, came in the form of a handful of really solid Doom ports to the 5th generation consoles, as well as some noble efforts to port the FPS giant to 4th gen hardware (I played a tons of SNES Doom, and I still find it very enjoyable despite the fact it's definitely not the best way to play the game). Turok: Dinosaur Hunter gave way to Goldeneye, which gave way to Perfect Dark on the N64. And if those titles were the seed of FPS' as a viable genre on console, Halo was the tree they eventually blossomed into. Look, I don't like Halo nearly as much as most people do. But you absolutely cannot deny it was revolutionary in terms of graphics, presentation, gameplay and especially control scheme. Halo did for FPS on console...
Old school game reviews and discussion, from the unfamiliar and obscure to the classics you know and love.