Happy
2020 everyone! I figured I would kick the year off with a game that has
nothing to do with 2020 in any way, shape or form.
I have to
say, I had no idea this game existed. I knew Battle Arena Toshinden
got a sequel, but I didn’t realize it had two (actually three, the
fourth game only came out in Japan and PAL regions).
The series is certainly obscure, it hasn’t had a new release in North
America since 1997. That being said, it’s a series that holds special
place in PlayStation and general fighting game lore. It was a PS1
launch title and the focus of many of Sony’s early
ad campaigns. It was also one of the first truly 3D fighting games and
the first to have a sidestep button. It may not have been the best
game ever made, but it was an important one.
When you
think about it, it actually makes sense that this game would get a
sequel. A forward thinking, borderline revolutionary game with some
flaws seems like the perfect candidate. The controls were
a little simplistic, it was limited in its combo engine and a little
slow and stiff. Iron out some of the flaws and you could have a true
classic. Unfortunately, that isn’t what happened. BAT3 regressed in
every possible way, to the point that it is almost
unplayable.
I guess
the graphics were slightly improved. The character models are smoother
and everything is way less blocky. Unfortunately, the backgrounds are
drab and dull. They may be a little more detailed,
but gone are the bright colors and wide open environments of the first
game. Everything is cramped and claustrophobic, with all the action
taking place inside enclosed areas for the first time in the series.
It’s difficult to explain, so here are some comparative
screenshots:
vs.
BAT3 may technically be “better,” but it looks substantially less appealing to the eye.
And the
controls? Oh god the controls are abysmal. You have to absolutely slam
on the D-Pad just to get your fighter to take a step forward.
Everything is incredibly delayed and the attacks only register
when the feel like it. The dodge buttons are a little better, but it
almost makes it worse that the sidesteps and dodges are so snappy and
everything else is so unresponsive. Each character has one button
special moves, which is good because any special
attacks that require a command are almost impossible to pull off
successfully. I should also mention that you can increase the frame
rate to be faster at the expense of the graphics. It’s only an option
in theory, as the graphics aren’t that much worse and
the low frame rate option makes an already slow game unplayable.
The worst
offense here though is the sound. As I’ve already discussed, the first
Battle Arena Toshinden was a very flawed game. One thing it absolutely
nailed though was the soundtrack. It’s incredible
and its one of the things that really showed what the PS1 was capable
of. The voice samples weren’t perfect, but they were pretty solid as
well and all of the voices fit their characters. But BAT3 did a
complete 180. The soundtrack is boring at best and
terrible at worst. It’s barely audible in most cases and what you can
hear just isn’t good. They even recycle tracks from the first game
which stand out for all the wrong reasons. The voice samples are even
worse, none of the characters sound good and none
of the voices are fitting at all. Ellis is supposed to be a
20-year-old former ballerina, why does she sound like she’s been smoking
a pack a day for the last 30 years?
I can’t
say the updates are all bad. One of the biggest issues with the first
game was the limited roster and BAT3 has nearly double the characters
unlocked from the start. It also has tons of unlockable
characters, which is nice to see in a fighting game. None of the
unlockable characters are interesting, but at least they aren’t just
palette swaps. There are also a few more modes, whereas the first game
just had arcade and versus. There’s also more of
a storyline here, so that’s a positive even if that isn’t that
important in a fighting games.
But at
the end of the day, adding more stuff isn’t that helpful if you just add
more stuff to a game that already sucks. The first BAT game is an
interesting curiosity that is fun to play through for
nostaliga’s sake, but BAT3 isn’t worth your time. After playing this, I
see exactly why the series died out (and from what I hear, the 4th game
is even worse), especially when compared to franchise starters like
Soul Blade/Edge. I see little to no redeeming
qualities here, avoid.
3/10
Play this if:
You like unlocking fighting game characters
You care about the storyline of a fighting game that hasn’t had a new entry in 25 years.
Avoid if:
You prefer fighting games where the characters do what you tell them to
You don’t have time to wait a half hour for a video game character to walk across the screen
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