The way things stand, yours is a world where wishes can't come true anymore. It goes without saying, but certain combinations just work. Sometimes, those combinations are obvious while other times, they aren't. It's weird, because Super Mario RPG always kind of fit both categories. On one hand, how could a joint effort from Nintendo and Square (still Squaresoft at the time) go wrong? Both of these companies were riding high, especially in the mid-90's when it felt like neither of these juggernauts could do any wrong. Yet at the same time, the thought of platforming icon Mario starring in a turn-based RPG felt a little...off. How was anyone going to take a plumber who jumps on turtles in linear levels and turn him into a full-fledged RPG hero? Would this experiment work out? Or would it crash and burn? I think we all know the answer to that, but I don't think a lot of people really look at why this game was so successful , why it was so revered and why it receive...
Old school game reviews and discussion, from the unfamiliar and obscure to the classics you know and love.