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Broadening Horizons: Adding New Consoles

  I want to take a little break from game reviews, I haven't had as much time to play the past few weeks and even less time to write. Besides, I kind of want to start changing things up a little bit. I hope it's been some level of noticable that I have been trying to incorporate some new gaming platforms into my coverage as of late, or at the very least have a little bit more variety. I have talked about this in the past, but it's almost impossible to completely eliminate bias from coverage. I was a Nintendo person that became a Sony person, who also had fairly consistent access to Sega and Microsoft consoles here and there. Looking back at the blog, you can really see that. It's further compounded by my genre preferences, I tend to gravitate to RPGs and fighting games. As such, my blog has a fairly understandable bias towards the SNES and PS1. I review a lot of 6th generation games, though that's less about bias and more about the fact that I just have more games f

Super Baseball 2020

Great, we're just starting out and already we have an enormous problem with false advertising. I just finished watching baseball almost four years after 2020 and what I saw was absolutely not what was promised in Super Baseball 2020. First and foremost, there were absolutely no robots or androids. You certainly didn't have to hit balls to dead center for home runs and there was a lot more foul territory. It was pretty much the same old baseball that I always remember, though I guess if I found out Aaron Judge is actually a terminator I wouldn't be surprised. Remember how futuristic 2020 felt in the 90's? As 2000 drew ever closer, sci-fi media started realizing they had to push their futures farther. You would have thought they would have just said 2100, it's very unlikely any of us are going to be around then. But a lot of games that would have had "2000" in the title started doing "2010" or "2020" as if it was so far in the future. I m

Heretic

  I've talked about "random shareware" quite a bit in the past. Those demos that everyone in the 90's seemed to have installed on their computers without any knowledge of how they got there. It's finally time to talk about the game that, for me personally, epitomized that phenomenon. I had absolutely no idea how the first episode of Heretic ended up on my computer back in the day, but I can tell you for a fact I played those levels over and over again. As is apparent to anyone who follows my content, I am a huge fan of Doom. But I've always been more of a fantasy nerd than a sci-fi nerd. So now you are telling me there's a game that's basically Doom but in a fantasy setting? Sign me up! It's funny how things come full circle, the mystery of how Heretic got on my computer has been in the back of my mind for longer than it probably should have been. Yet thanks to the research I've done for this post, I think it is close to being solved. Whenever

Rival Schools

  As anyone who was around in the 90's could tell you, one on one fighting games were absolutely everywhere. I know I've talked about the mid to end of the decade being a golden era for RPGs, but it seems like the entire decade was a golden era for tournament fighters. These things were absolutely everywhere, largely due to the popularity of the two pillars of the genre, Street Fighter II and Mortal Kombat. Argue that other series' were better all you want, talk all you want about how Karate Champ or Pit Fighter came first, but the absolutely insane levels of success of those two games are what catapulted the fighting genre into the stratosphere. It became the most popular genre in arcades by far and was probably neck and neck with mascot platformers for the top spot on consoles, though it didn't quite take off as much on PC. Some developers tried to innovate, but far, far more tried to simply rip off the two titans. I could probably spend an entire half hour just listi

Jackie Chan's Action Kung Fu

  It's amazing how many video games really are out there in the world. And the existence of this one certainly shocked me. We head back to the TurboGrafx-16 this week, a console that I'm quickly finding I really enjoy. I think a lot of it comes down to finding so many of these titles so new. I had heard of, and in some cases played, some of the more popular titles on the console before. Splatterhouse, the Bonk titles, even Alien and Devil's Crush were all titles that I at least had on my radar. I knew the TG16 was known for shoot 'em ups, so seeing the large number of quality games in that genre didn't surprise me. So many of us of a certain age learned a lot about obscure games from the Angry Video Game Nerd, who has discussed TG16 games like Darkwing Duck and Fighting Street (which is just a port of the original Street Fighter). Of course, if he's talking about a game, it's typically not going to be because it's good. I've never played Darkwing Duc

Mutant League Hockey

  As much as I like sports games, I'm really not a fan of most of them before the 5th generation. However, I do have my share of exceptions. Of course, Tecmo Super Bowl is awesome. I don't really consider them true sports games, but I guess Punchout and Super Punchout are boxing titles. Exceptions like that are why I don't really like to make generalizations. But then again, those generalizations have to come from somewhere. It's a weird dichotomy. And fortunately, we don't have to explore it any further, because this week I want to talk about another, almost universal exception to this generalization, arcade style sports games. Maybe it's because they make absolutely no attempt to mimic actual sports at all, but I've always loved old school arcade sports games. NBA Jam is the first one that jumps to mind for a lot of people. I'm not a huge basketball fan...but I absolutely love NBA Jam. What other game allows you to have Hillary Clinton do a 360 flip du

Devil's Crush

  You know, I don't think I've quite lived up to my stated goal of reviewing obscure, old-school games from series that died out prematurely. So this week, I'm going to make sure I check all of those boxes. What's more retro than pinball? You know, those giant tables that used to be at arcades before video games were a thing? And how about we check another console off the list too. Because, for the first time, I am going to talk about the TurboGrafx-16. Called the PC Engine outside of the Americas, this interesting little machine was born of a collaboration between Japanese home computer company NEC and software developer Hudson Soft. Believe it or not, the TurboGrafx was the console that kicked off the 4th generation, beating the Sega Genesis to market by a year in Japan. In its home country, this thing went toe to toe with the Genesis and Super Nintendo (I guess the Mega Drive and Super Famicom if we're getting all technical) and was actually the latter's prim