Mario was a gaming legend long before this game was released for the Super Nintedno. He had had his legacy cemented by the awesome Super Mario Bros. 3 for the NES, but SMW took him to whole knew heights of gaming. Once again, Princess Peach (or Toadstool as she was known in those days) has been kidnapped and its up to Mario to rescue her. Unlike its predecessors, this game had a battery backed save function, and it was more than necessary with over 70 levels of side scrolling goodness. The level design is the best in the series and the bosses were challenging and creative. There are hidden exits everywhere, and even the hidden levels have hidden levels attached to them. The game also introduced Yoshi to the series. Shockingly, this game eventually came free with the SNES. Of course, the game would have been more than worth paying for.
Let's start with a question. Why are you reading this review? You are just wasting your time. Why am I writing it? In fact, why either of us playing video games at all? None of it means anything. In fact, forget video games. Nothing means anything. Nothing at all. Why bother with life, you may as well just...yeah, I think I need to stop there. Saying that would get me in trouble and besides, who decides what means what anyway? I am going to keep the modern game train running, because I finally got a chance to play yet another one of the internet's favorite games. I have read a lot, like, a lot, about how amazing Nier: Automata was, how it was on a different level in terms of storytelling from just about every game that's ever existed. I've heard it called "the most profound video game ever" and "a truly classic humanist fable." There are countless articles, videos, podcasts, whatever covering just how deep and philosophical the game is. Stop me if
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