Skip to main content

Days of Thunder

So I just bought a car.  I may not be the first one of my friends to own a minivan, but I'm damn sure the first one to own a minivan of my own free will!  I figured now was a good time to check another genre off the list.  One I have been dreading for a long time.  

I really, really don’t like racing games.  At least, realistic ones.  I like my share of kart racers and more sci-if oriented racers, like F-Zero, but that’s about it.  I have just never been a car enthusiast (I just bought a minivan for crying out loud) and I can count on one hand the ones I think are actually fun.  Everyone always talks about Gran Turismo or Forza or whatever, how they accurately simulate driving.  Great!  Who doesn’t love driving!  While we're at it, lets make games that accurately simulate squirting lemon juice in your eye or getting kicked in the nuts! 
 Image result for days of thunder nes

So as it is, there’s some genre bias here, but I am always willing to give new games a chance.  Especially when they are random NES games based on lousy Tom Cruise movies from the 80s...oh lord this is going to be bad isn’t it.  

Genre bias aside, Days of Thunder is a straight up terrible game.  It can be hard to really get into detail about NES games because they just aren’t that involved (It really is shocking to see the jump in depth between the 8 and 16-bit generations).  So when what content there is is terrible, you are doomed from the start.  

I will start with the positive, as in, the one singular positive.  The scrolling effect is pretty good.  Graphically that aspect of the game was well ahead of its time and was top of the line for the NES.  The rest of the graphics are fine for their time and uh... they graphics are OK?

As for everything else, well, ugh.  Just ugh.  The control is terrible.  At no point did I ever feel like I had any sort of control.  If you don’t go slow, you careen out of control and crash into the walls.  If you do go slow, the computer blows by you.  The AI is just relentless, one slip up and they all leave you in the dust.  You can maybe catch up to one or two, but you won’t ever finish higher than 5th or 6th.  You don’t have to win every race and its a good thing too, because winning is almost impossible.  Challenge is okay, but when you have to practice extensively just to finish 2nd on the first course of a racing game from 1990, its too much,

When you pop the game in, you get a title, brief cutscene and then the racing starts.  Normally, this would be okay in a racing game.  They are best when you can just pick them up and play.  The problem here is you will eventually run out of fuel.  It kept happening to me and happening to me and I had no Idea what was going on.  After about 20 minutes and some really choice words, I was ready to give up.  I laid on the buttons out of frustration, sending my car crashing towards the infield.  I was shocked to see the camera shift.  After trying a couple more times, I realized that this was my car driving onto pit row.  Would have been nice to know I was able to do that since its a critical part of playing the game and all!

The shame of it all is I actually like the idea of having to hit the pits for tires and gas.  It adds something to a game, and a genre as a whole, that’s one note and monotonous.  But it just isn’t done well at all.  For one, you have to be really precise to actually get the car to stop.  You have to be going slow enough and as we already covered, you can’t slow down for a second.  Then there is the matter of actually controlling your pit crew.  I had to look it up on the internet, as the game doesn’t actually tell you how.  I am sure it was in the instruction booklet, but still.

At the end of the day, the game is bland, dull and monotonous.  The control is horrible, the sound is awful and the difficulty is insane.  The tracks and all the cars are the same and the game only has eight levels, two of which I never saw because the game is damn near impossible.  There is no variety, no balance and nothing of value.  Don’t waste your time.

2/10

Play this game if:
You are an absolutely die hard racing game fan
You are the president of the Tom Cruise fan club
You like cars and stuff

Avoid if:
You like games with variety, any variety at all
You don’t have time to waste
You would prefer to spend your gaming hours playing games that don’t suck    

Comments

Popular posts from this blog

Alex Kidd in Miracle World

I've been skirting around it for a few years now, but its finally time to add yet another console to the list. A few years ago, I reviewed Alex Kidd in the Enchanted Castle, a Genesis platformer that I didn't really enjoy all that much. I talked a little bit about how Alex Kidd was Sega's mascot before Sonic became a thing and how hyped up I was to give AKITEC a try, having heard so much about the series. That was part of the reason the game fell flat for me, though poor level design and awful boss fights were more than likely the bigger culprits. What I didn't realize at the time was that much of the positive sentiment I had heard about the series had nothing to do with its lone Genesis entry. Instead, much of the positivity was focused on the various entries on Sega's third generation console, a machine that I have been looking for an excuse to play for a long time. For most North American gamers, the Genesis was the first time we interacted with Sega. Many peop...

Valkyrie Profile: Part 1

Since I started creating gaming content, I've promised myself and the few readers I have that I was going to be as honest as possible. I'm going to do that, even if it gets me in trouble. While I try to avoid really ridiculous hot takes, I'm going to absolutely call out games that I don't really like, even if they are otherwise popular. That goes for the popular selections for "hidden gems" or "underrated" games as well. I don't do it often, but I certainly have demonstrated that I have no problem doing it. I did it relatively recently with Yoshi's Island and I've done it in the past with other games like Alundra or Jet Grind Radio. Some of those games I've liked, just not as much as others. Some of them I have actively disliked despite how well regarded they are. Sometimes I get why these games are so beloved (I hated the controls in Yoshi's Island but my goodness is it beautiful and unique). Other times, I don't (Alundra is...

Castlevania: Harmony of Dissonance

It's time to keep the GBA Metroidvania train rolling. We started with Castlevania, then moved on to Metroid, and now it's time to make our way back to Dracula's castle. I was pleasantly surprised last year when I, sort of on a whim, decided to take a shot at Castlevania: Circle of the Moon on the Game Boy Advance. I had heard good things about the handheld titles in the series, but never actually took the time to play any of them. And that's a shame, because Circle of the Moon was outstanding. It was truly an exceptional example of just what the tiny but mighty GBA was capable of. It got me excited to dig into the other games in the genre I had missed from that console, both Metroid and Castlevania alike. I moved right along to Metroid: Zero Mission and while I wasn't as high on it as I was COTM, it was still a solid experience that was incredibly well designed and polished. So naturally, the next step in the progression was back to 'Vania with the next in that...