The Legend of Dragoon, Part 2
Last
week, we talked about The Legend of Dragoon, and its awful, awful
translation. It might seem like I hated the game, but that is far from
the case. We already talked about the negative, so lets
focus on the something positive.
The
biggest positive? The graphics. This game looks great. It may be the
best looking game on the system and that is saying something. Some of
the pre-rendered backgrounds are truly breathtaking and
the animations are really smooth. The character models look really
good, they’re a little blocky, but that’s to be expected on the PS1. It
isn’t even just the backgrounds, its the backgrounds of the
backgrounds. Perhaps the biggest standout moment comes
when your party takes a boat from one continent to another. The water
looks and moves like its real, which is a huge accomplishment.
You can’t
talk about an RPG without talking about the story and LOD offers a
decent one. You play as Dart, who is on his way home from a failed
quest to find the Black Monster, an evil entity who destroyed
his hometown years ago. Wouldn’t you know, he finds his adopted home
destroyed, this time by imperial soldiers who have taken his lady friend
Shana hostage. This sets off a series of events the lead Dart and his
friends on a quest to stop a deranged god
from destroying the world (because of course it does). All the while
he continues his personal journey to find the black monster and avenge
his family.
The story
is generic RPG fare, but that kind of works in its favor. Even if you
don’t understand a lot of the minutiae of the conversations, most of the
major plot points come through. The translation
does take some of the bite out of the twists, but they are still pretty
impactful. The characters are all fairly interesting and the fluid
animation helps their personalities come through despite the bad
translation. There’s a pretty good variety of locations
and I find them to be hit or miss. Some are filled with personality
(if Feltz were a real place, I would totally live there) while others
are just blah.
The
combat system in LOD really stands out, for better and for worse. It’s a
turn based RPG, but the addition system adds a twist. Rather than just
press “attack,” players are prompted to complete a
series of button presses. Successfully completing them will activate
an addition and lead to more damage. As you level up, you learn more
additions. They get way harder, but also offer the potential for way
more damage. The key here is that you don’t have
to complete the additions. By now you all know how I feel about timed
button pressing mini games, but LOD doesn’t punish you too harshly for
failing.
Combat is
a strength, but also has its flaws. On one hand, it makes every battle
matter. On the other, it can make easy battles take longer than they
should. The game has random encounters and it probably
handles them better than most RPGs. In the field, Dart will have an
arrow above his head. Blue means you have a while before your next
fight, yellow means get ready and red means you will have an encounter
any minute now. I don’t hate random encounters
as much as some, but I will say this system did take away a lot of
frustration. The field locations look great, but some of the camera
angles are tricky. That is especially true in the towns, where it can
be impossible to see where your party is. This is
an unfortunate reality of pre-rendered backgrounds, but its really bad
here.
At the
end of the day, there just isn’t anything here that makes it stand out
aside from the graphics. The story, characters and atmosphere are just
okay and suffer from the bad translation. It’s a
shame, because I think this game could have been a true classic. It’s
also dragged down a bit by coming out in prime years for RPGs. Hell, I
have even considered doing a PS1 JRPG power ranking post.
I won’t
go into that much detail here, but I can say off the top of my head I
would play definitely play any of the PS1 Final Fantasy games (the 3
numbered entries and tactics), Star Ocean II, Legend
of Legia, Grandia and Suikoden II before I played this. I know they
are technically Sega CD games that were re-mastered, but I had always
counted the Lunar titles as PS1 games and they are both better than
LOD. Azure Dreams is a personal favorite of mine,
so I would put that above it. Xenogears, Chrono Cross, Front Mission 3
and Parasite eve are probably better. It’s close for me, but I would
have to put Vagrant Story ahead of LOD as well. That said, LOD is
probably a little better than the Arms games and
the tales games. It’s definitely better than the first Suikoden and
any of the SaGa or Persona games (side note: I don’t really like any of
the Persona games), and definitely way better than stuff like Shadow
Madness or Beyond the Beyond. Overall, solid
and worth a play, but misses the mark of an all time great.
7.5/10
You should play this game if:
You want to see the PS1 at the top of its game graphically
You like RPGs with more active combat systems
You understood any or all of the last paragraph
Avoid if:
You absolutely can’t deal with bad translation
You like faster paced games
You can’t find humor in the following:
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