Eye of the Beholder
Here’s the thing about bad games, they aren’t all necessarily bad.
Wait,
what? Did I just type that? It may sound like it doesn’t make sense,
but its true. A lot of different things
can make a game good or bad and not everyone agrees on what is most
important. Sometimes games are bad overall, other times they have one
glaring flaw. Add in the fact that rating games is as subjective as it
is objective and you can see what I mean.
Eye
of the Beholder should be a good game. It has good graphics, solid
sound and an interesting premise. You build
out a team of four characters to take on a sewer full of baddies on a
mission to destroy the city. It’s a Dungeons & Dragons game, so it
follows the rules of that universe. I have never been a huge D&D
fan, but it’s still nice to see.
It’s
a unique game unlike anything else on the SNES. It’s difficult to
describe, but anyone who has played the Might
and Magic games on the PC will find the gameplay instantly familiar.
In fact, this is the port of a DOS game from 1991 (the SNES version came
out in 1994).
And
therein lies the problem. This thing is NOT built for an SNES
controller. It just isn’t. For all of the functionality
it has, it can’t compare to a keyboard and mouse. This probably wasn’t
the best game to review, because its really, really difficult to
explain. Long story short, just about every action, from using items to
equipping weapons to attacking requires multiple
button presses. Because there are so few buttons on the controller,
everything requires those buttons to be pressed in the correct order.
It gets old fast.
Moving
around the sewer is fine, but combat is damn near impossible. You will
find yourself fumbling with the controller,
accidentally bringing up your inventory or turning around while low
level goblins whittle away your health. Of all the games I have played
through since I started this project, this is the first one I didn’t
finish.
And
its a shame because there is a lot going for it. I have always love
the D & D character customization system. The
graphics are good for their time and at the time, it was rare to see a
first person RPG on consoles (hard to believe, isn’t it). This isn’t
bad like Days of Thunder, which is a lazy, POS cash grab. That said,
the controls made it essentially unplayable.
Maybe this would have been acceptable on the SNES early in its life
cycle, but by 1994 there were already tons of console RPGs that were
better. If you are a hardcore D&D fan or you really love games
like this, stick to the DOS version. I might actually
try and dig it up some day. But on SNES, avoid, avoid, avoid.
2/10
Play this if:
You can actually figure out the controls
You are that hardcore of a D&D fan.
You absolutely want to give it a try and can’t find it on PC
Avoid if:
You have access to a better version of the game
You prefer control schemes that aren’t rocket surgery
Comments
Post a Comment