Looking
back at my last couple of posts, I realize I have been neglecting the
PS2/GameCube/XBox generation. It’s strange, because I probably have
more PS2 games than anything, seeing as I had a lot of
disposable income and time when they were at the end of its lifespan. I
bought a lot of $10 games in those days.
And
apparently, Guilty Gear X2 was one of those games. Released in 2003,
its the third in a series of fighting games that date back to 1998.
While the game has its share of sequels, with the most recent
coming in 2015, it isn’t exactly a mainstream series. If I were asked
to name fighting game series’ I’d go a long way before I got to Guilty
Gear. But is it any good?
I will
start with two elements of the game, one very bad and one very good,
that stood out the most. Essentially, they will cancel each other out
in my evaluation.
First,
the bad. Anime. Remember the Cosmic Star Heroine review where I talked
about obnoxious anime fan service? Well, this is 100,000 CCs of anime
fan service straight into your veins. A random witch
with a guitar. An emo dude that fights with a pool cue. A 16 year old
girl who wears a nuns habit and a short skirt, who uses a yo-yo as a
weapon and whose fighting style leads to constant panty shots. That’s
the kind of crap we’re dealing with here. There’s
a character named Sol Badguy...and he isn’t even a bad guy. Its got
cringe-y anime tropes for days, all the unnecessary bouncing boobs you
could fit on a disk. I’ve definitely seen worse and I wouldn’t quite
put it in “embarrassed to have my wife walk in
on on me playing this” territory, but its close.
Now for
the positive. The music. It is AWESOME. Like, top 20 game soundtracks
of all time awesome. I can’t think of any game that went so all in on
the hard rock/heavy metal like GGX2 did (except
for Brutal Legend, but that’s kind of an outlier). These riffs are
incredible and they really pace the action. As it is this game plays
fast and the shredding, speed/thrash metal soundtrack really adds
something to it.
So now
that that’s out of the way, how does the game actually play? Pretty
damn well. You have four standard attacks, a kick, a punch and two
slashes, and each character has a bevy of specialty moves.
There’s a good mix of button combos, “rotation” moves and charging
moves. You can dash forward or backwards by double tapping the Dpad and
all of this can be done in the air. A lot of fighting games have
experimented with air combat and failed, but it works
really well here. The control is tight and responsive and the special
moves work as they are supposed to, which is more than you can say for
most fighting games. With 23 selectable fighters, all with unique
styles, there is a little something for everybody.
Perhaps
the games biggest success is how it nails the “easy to learn, tough to
master” space that fighting games should always strive for. You will be
able to stomp the first few computer opponents just
by mashing buttons. Soon, you will have to master special moves and
chain attacks together. To consistently beat the best opponents, you
will need to master concepts like Roman Cancels and dead angel attacks.
There is so much to learn, but you could also
pick the game up and have a good time without even looking at the
manual or Gamefaqs. To me, that is the essential feature that separates
good fighting games from bad ones.
The
graphics in the game are top notch. As you could probably tell, I am
not a huge fan of the anime style, but its well done. The backgrounds
are particularly awesome, they are well drawn and feature
a lot of little details. Few of the stages are static and the ones
that still look great. It’s almost a relief when you fight on one as
all the cool effects in the other backgrounds can get distracting. All
the characters are well designed and the their
animations all fit.
Really,
everything about the game is quality. I wouldn’t call it revolutionary
or life-changing, but fighting game fans will really find something to
enjoy here. There is some fan service BS here, but
it wasn’t bad enough to make me stop playing and the awesome music more
than made up for it. GGX2 has officially made it into my fighting game
rotation.
8.25/10
Play this if:
You are bored of all the fighting game standbys
Games like Marvel Vs. Capcom have too much going on for you, but games like Street Fighter or Tekken don’t have enough
You like more mature oriented anime like Trigun or Akira
Avoid this if:
You really can’t handle the anime stuff
You
prefer fighting games with combo systems like Mortal Kombat 3 or Killer
Instinct (even then, you will still find some enjoyment here)
Comments
Post a Comment