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Showing posts from June, 2019

Rise of the Robots

Rise of the Robots After a disappointing 90s fighting game, lets try and get back on the horse.   I mean, it’s not like there was a shortage of 1 Vs 1 arcade style fighting games in that era.  Few of them were going to match the quality of Street Fighter or Mortal Kombat, but sometimes you just need a little change of pace. They already screwed up dinosaurs, but robots are cool too. How could you possibly screw that up?  Check out this add from GamePro back in the day.  Look at all these badass robots: But as we learned last week, just having a cool concept and shoehorning it into a fighting game wasn’t always a recipe for success.  Publisher Time Warner missed the mark a little bit with Primal Rage.  They missed it completely with Rise of the Robots.  I could say this game sucks, but that wouldn’t accurately convey how terrible it is.  I would call it crap, but I would never disparage fecal matter by comparing it to this game.  This game is an abomination,

Primal Rage

Lets take a quick trip back to 1994. Bill Clinton is president.  Boys II Men and Whitney Houston are on top of the charts. George Foreman is world heavyweight champion and Major League Baseball is on strike.  O.J. Is on the run. Kurt Cobain is dead.  And I don’t care about any of it because I am six years old. It may have been an eventful year for the world, but my world revolved around video games and dinosaurs.  I knew more about dinosaurs than most people know about their own families.  The same was (and may still be) true of video games, especially fighting games.  I had grown tired of games like Mario and Duck Hunt, I was starting to get into RPGs, but at that time, I was all about Street Fighter and Mortal Kombat.  When I heard they were going to make a game that was essentially Mortal Kombat with Dinosaurs, I lost my tiny little mind. It took a year, but in 1995 Primal Rage finally made its way to the SNES.  I begged and pleaded to go to KMart to

Star Fox Adventures: Dinosaur Planet

Star Fox Adventures: Dinosaur Planet I have complained at length on this blog about popular gaming franchises receiving a pass for putting out lousy or even average games.  This is especially true of Nintendo’s first party standbys. In the 25+ years I have been playing video games, I can count on my hands the number of titles based on Nintendo IPs that received bad reviews.  If you don’t count the CD-I titles (and you shouldn’t), you could probably count them on one hand.  Take Mario Party titles out the equation and its down to one finger.  Look, Nintendo rarely makes bad games, but there are a number of titles from their extensive catalog that would have received an average at best reception if they weren’t Mario/Zelda/Metroid Etc.  All of those Zelda handheld titles come to mind.  Hell, the mainstream gaming media tried to convince us that Mario Clash was worthy of an 8/10 back in the day. Now that I’m done ranting, we can actually talk about this we

NHL Hitz 2003

For a lot of gamers, sports games are a love it or hate it affair.  Some gamers want jocks out of nerd culture, or think that playing a game about something they could go outside and do is a waste of time.  Yet others love the skill testing and competitive nature, or want an opportunity to live the dream of playing in the pros. Personally, I think franchise mode Madden is the most underrated RPG of all time.  I could go on as to why, but we aren’t here to talk about Madden or any of its simulation style brethren.  Today, we discuss arcade style sports titles.  Specifically, the long forgotten NHL Hitz franchise. Most gamers, both casual and hardcore, are familiar with NBA Jam or NFL Blitz.  Rather than focus on a realistic representation of their sports, these titles focused on insane plays and bone crunching hits.  Why make a perfect form tackle when you can German suplex the QB and then hit him with an elbow drop?  I am shocked it took so long to apply th

Quest 64

Oh boy, here’s an interesting one. Part of this whole “off the beaten path” thing is avoiding the infamous games as much as it is avoiding the famous ones.  You don’t need me to tell you all that Superman 64 is terrible or that all of those CD-I Zelda games suck.  The internet and common sense already told us all that as much as they told us that Super Mario World is great.  There’s a consensus there and its not based solely on name value. Which brings us to Quest 64.  One of, like, three N64 RPGs, quest is pretty much universally disliked.  It isn’t for lack of studio star power, THQ is gone now but they were cranking out hits in the late 90s.  Most of the complaints stem from the game’s simplicity, lack of story and general “my first RPG” vibe.  But are those criticisms valid?  And does it deserve the reputation it has?  Yes.  And Also No.   We will start with the story, or lack thereof.  You play as Brian, an apprentice sorcerer who sets out on a que