Skip to main content

Joe & Mac

Joe & Mac, NES

After taking baby steps back through gaming history, its time to jump in head first and go back to the Stone Age.  

Well, I guess the NES would technically be more like the Bronze Age or something like that.  Of course, it did have its share of games based on cave men, including the subject of our post today.

Image result for joe and mac nes
It should be noted that this is a port of an arcade game.  That was pretty common at the time and even the best ports fail to live up to the arcade experience.  I will only be discussing the NES game because, well, that’s the version I played.  



I should also note this is a Data East game. The now defunct gaming company made some pretty good arcade games in the 80s and 90s, but its console offerings were usually pretty terrible.  We are talking like LJN level.  I can think of at least one that I plan on reviewing at some point.  Anyway, this meant my expectations were low going in.  

I feel like Joe & Mac was pretty popular when I was a kid, but after the SNES era, the IP fell victim to a giant gaming meteor.  I remember getting the game as a kid for my birthday or Christmas or something, losing interest quickly and forgetting about it until my son found it all these years later and insisted I fire it up (because little boys loved dinosaurs in the 90s and they love them in the 10’s too).

Joe & Mac stars, well, Joe and Mac, two cave men who are out to rescue the abducted women of their village.  Along the way, they must face other cave men, dinosaurs and well, that’s pretty much it.  Not a whole lot of plot or atmosphere to go on, but that’s to be expected for the time.  Some of the stages have pretty cool scrolling effects with the background, but others are just dull and gray.  The dinosaurs with the shifty eyes in the second stage and the plesiosaur boss at the end of the fourth look great and Its a shame more detail wasn’t put into other parts of the game.

Instead of all that, we get to talk about hit detection, jumping controls and damage ratios...all of which are terrible in this game.  The Jumping is loose and you don’t really have too much control once you leave your feet.  There is a regular jump and a super jump, but because of enemy positioning, the regular jump is essentially useless.  The hit detection is very biased, your hit box is huge and just going near enemies will result in a hit.  And good luck actually killing anything, because it seems like every enemy takes at least 3 hits and all of the weapons fire slowly.  

There is little to no enemy variety, with running caveman, mini t-Rex, pterodactyl and ghost pterodactyl making up the entire roll call.  The game even recycles bosses, and there are only five (short) levels with two stages each.  Fighting enemies makes little sense and its easier to just avoid them.  The only weapon that seems to do any more damage than normal is the wheel, and that sucks because it rolls on the ground and most of the enemies are in the air.  The bosses at least provide some challenge though, which is nice.

I think the biggest issue is that there is no rhyme or reason to how the enemies behave.  The pterodactyls have a few distinct patterns, but you can’t really tell which they are going to go into beforehand, you have to react to it.  A game based on reflexs as opposed to pattern recognition would be fine if the enemies didn’t take forever to die, but at three plus hits, it makes combat massively unfair.  Even when it comes to the bosses, the patterns are either too easy or too hard to recognize.  The aforementioned plesiosaur is the only one that hits the mark.

All in all, the game is too unbalanced, too rushed and too short to really have been worth a play in 1993, let alone today.  It isn’t abysmal, but there just isn’t anything here to make it worthwhile, especially as it clocked in at under an hour to complete.  Its hard to imagine anyone ever payed $50 for stuff like this.  All said and done, not an absolute stinker to avoid, but really nothing of value here.

4/10

Play this if:
You absolutely must play every Data East game ever
You really just don’t have any other way to kill 45 to an hour
You knew what a plesiosaur was without having to look it up

Avoid if:
You would rather spend your time on an actually good game
You don’t want ghost pterodactyls to haunt your dreams

Comments

Popular posts from this blog

The 10s: Resident Evil CODE:Veronica

Welcome Claire! Consider the area you're in a...special playground I have prepared just for you. Please try and keep me amused, and do not disappoint me by dying too soon! Halloween is here, so that means it's time to get spooky once again. It's been a while, but we're finally getting back to Resident Evil. I am not a huge fan of horror in general, but Resident Evil is one of my all-time favorite gaming franchises. It has the third most games in my personal top 100, behind only Mega Man and Final Fantasy, and is tied with FF for the most games on my 10s list (three apiece, for the record). Last year, I reviewed the absolutely incredible Gamecube remake on Halloween. Maybe next year I'll review Resident Evil 4, another 10/10 that just recently received a big budget remake. Both of those are all time classics, they are not only personal favorites but also important touchstones in the gaming industry as a whole. But, as great as they are, as revolutionary as they were,

Nier: Automata: Part 1

  Let's start with a question. Why are you reading this review? You are just wasting your time. Why am I writing it? In fact, why either of us playing video games at all? None of it means anything. In fact, forget video games. Nothing means anything. Nothing at all. Why bother with life, you may as well just...yeah, I think I need to stop there. Saying that would get me in trouble and besides, who decides what means what anyway? I am going to keep the modern game train running, because I finally got a chance to play yet another one of the internet's favorite games. I have read a lot, like, a lot, about how amazing Nier: Automata was, how it was on a different level in terms of storytelling from just about every game that's ever existed. I've heard it called "the most profound video game ever" and "a truly classic humanist fable." There are countless articles, videos, podcasts, whatever covering just how deep and philosophical the game is. Stop me if

Five Year Anniversary Tournament: Preliminary Round

  All the formalities are over and it's time to get down to business. Let's kick off the GOTBP Five Year Anniversary tournament with round one. We have three matchups this week, all between great games. But I am looking for the best of the best, my favorite game that I've played over the last five years. So, it's time to get this thing kicked off. Preliminary Round Matchup One (6) F-Zero GX vs. (11) Grim Fandango We start with the lowest seed in the bracket, a PC style adventure/point and click title that I reviewed earlier this year. I have to qualify something here, as it is the only game in the bracket with a 9.25 score and one of many titles with that score. I went backed and looked at all the games I had given that score and decided that GF was the best of them, even if only by a small margin. Mega Man X4 and Mystical Ninja Starring Goemon were also in consideration. But honestly, I don't think any of them would have stood a chance in this round. Because F-Zer