Skip to main content

Doom Troopers

Unlike most of the games I have talked about so far, I have played quite a bit of this weekā€™s entry.

I was never the most social gamer, often eschewing multiplayer staples for individual gaming experiences.  When friends came over, my collection of two player co-op games offered slim pickings, so we played a lot of Doom Troopers.  Of course, that was a long time ago and once we moved on to other systems, this game sort of fell by the wayside.  I figure now is a good time to revisit it.

I remember being excited about this game when I got it, as the ā€œDoomā€ in the title led me to believe this would have something to do with, well, ā€œDoom.ā€  It could have less to do with the FPS juggernaut, but it does take place in the Mutant Chronicles Universe.  Ever heard of it?  Yeah, neither had I.  Itā€™s a post-apocalyptic pen and paper RPG from the 90ā€™s, which actually has a pretty cool storyline.  My guess is the game was part of a larger merchandising play, as it came out around the same time as a related trading card game and miniature battle game (ya know, like Warhammer). 

Image result for doom troopers

You donā€™t need to be one of the four people that have a deep knowledge of the MC universe to play ā€œDoom Troopersā€ though.  You take control of one of two commandos, the machine gun wielding Mitch Hunter or the twin pistol swinging Max Steiner, sent by the powers that be to take down Algeroth, the Dark Apostle of War, who leads an invasion to wipe out the human race.  You trapse across the solar system, blasting your way through dark legion zombies on Venus, Mercury, Pluto and the legion home world of Nero.  The graphics are pretty good and each level looks really unique.  The character models are a little fuzzy, but they move smoothly.  There are also some really strong graphical effects on the enemies.

Speaking of graphical effects, now is probably a good time to mention that this game is EXTREMELY gory for its time.  The ESRB really dropped the ball here, as there is no way in hell this should have been rated ā€œT,ā€ especially in 199-whatever.  You can blow enemies heads off, blast them into red mist and burn them alive.  Hit one of the sword zombies at the right time and they will gush blood everywhere as they seize and die.  Lure an enemy into one of the fans on Pluto and watch them get chopped up.  Think youā€™ve killed one of the big guys?  Think again.  Their torsos pop right back up and start returning fire.  Gore doesnā€™t make a game, but I think this is one of the few times where I think these effects add a lot to the experience.

That said, itā€™s the only thing about the game that really stands out.  The gameplay is okay-ish.  You run, you shoot, you die.  A lot.  I mostly played this game co-op as a kid and now that I have run through it solo, it seems like they very much intended it to be played by two people. There isnā€™t any scaling, so there are the same amount of enemies for one player as there are for two.  I often found myself overwhelmed, as the enemies are all bullet sponges.  That would be fine, but your ammo is pretty limited, especially if you pick the character with the machine gun.  At least it starts to regenerate when you get below 10, but by then you are pretty much screwed.

The biggest game design sin here is the difficulty curve.  The first level, Venus, is by far the hardest.  The first stage is fine, but the second is absolutely brutal and if you donā€™t bring any fireballs/missiles into the boss fight, you are done.  That fight really drives home the whole ā€œthis is designed to be played by two peopleā€ thing.  Demoginis (heā€™s the Dark Apostle of Sickness for you non-Mutant Chronicles Fans out there) has two attacks.  He throws bones and he pukes.  You can only hit him when he throws bones and its impossible to land more than a few hits on him without standing directly in his line of fire.  This would be okay, but eventually his arena starts to fill with puke.  If it gets above your characterā€™s head, you drown.  In addition to being absolutely disgusting, it makes the damage race impossible to win without a buddy or  without the power weapons.

And the game just gets easier from there.  I found Nero to be the easiest level, which should not be the case.  I would rather breeze through the first level, learning about different aspects of the game in preparation for a challenging final level.  That leads us to the next problem, the game really doesnā€™t explain anything to you.  The waterfall on Venus is a nasty beginners trap and it wasnā€™t until I did online research on the game that I learned you could grab enemies and shoot them with the L button.  That would have been nice to know.  

Overall, the game is too short, too generic and too unbalanced to be worth going out of your way to play.   Itā€™s a good fun diversion with a buddy, but thats all it is.  It at least has some good control and what is there looks good, but there isnā€™t enough substance.

5/10

Version Differences: When you talk about games from this generation, you have to talk about version differences.  I played the game on SNES, but it is also available on Genesis.  Based on my research, it looks like the Genesis version has more content, as some of the SNES levels where shortened.  The SNES has better graphics and sound, although the Genesis sound fits the game better.  I canā€™t comment on controls, but I canā€™t imagine playing this on the 3 button Genesis controller.  That said, I am sure it plays fine with the six button and in a tossup, Content is going to beat graphics every time, so the edge goes to Sega.

Play this game if:
You donā€™t have a better 2 player co-op option
You are a huge, die hard fan of the Mutant Chronicles series
You like your games gory

Avoid if:
You are put off by gore
You own one of the many better options.

Comments

Popular posts from this blog

The 10s - Resident Evil 4

  "The American Prevailing" is a cliche that only happens in your Hollywood movies. Oh Mr. Kennedy, you entertain me. To show my appreciation, I will help you awaken from your world of cliches." Of all my 10s games, I think Resident Evil 4 may be the one I feel the weirdest about. I know, I know, how could I feel any level weird about Resident Evil 4, one of the most sacred of sacred cows of gaming history. This is one of those games that people will straight up rail you for disliking, as if it's some sort of personal attack. I guess that's starting to change a little bit, it's become a victim of being so popular that people start to hate it just for being so. That always seems to happen in the gaming industry, though that is a different discussion for a different day. Besides, it's not really why I've always had a sort of weird relationship with RE 4. I'm not the first person to say this and I'm certainly not going to last, but it just didn...

Disco Elysium

  It's time to discuss yet another one of the internet's favorite games. It's not that I hate covering these things, it's that I always worry I'm going to say something that's going to get myself in trouble. I guess I don't have enough followers for that.  Of course, we all know how things can go when you have a difference of opinion with the rest of the internet. All it takes is not liking a game everyone loves to set off a firestorm. That's especially true with some of the more obscure or indie games that tend to have very passionate fanbases. At the same time, I kind of understand some of the backlash to some of these "hot takes." There are so many attention seekers out there that it's hard to tell whether someone genuinely believes these things or whether they are just trolling. Fortunately for me, my opinion on this week's game isn't completely off from what most people seem to think. Unfortunately, it's also one of the fir...

Mega Man V

I've probably covered Mega Man more than any other series here on GOTBP. Yet there is still a lot of uncharted territory for the franchise, territory I am going to start exploring this week. For as much time as I have spent on the series, and as important as it is to my history as a gamer, I've never really explored the Game Boy Mega Man titles. As was the style at the time, pretty much any popular NES/SNES/Genesis game got some level of similar handheld release on the Game Boy/Game Gear. Sometimes these were attempts at straight points, others were instances of the same name but a different game, while others had elements of both. For the most part, the Mega Man Game Boy entries fit into the latter category. They were typically released between NES entries, Mega Man II on the Game Boy between 2 and 3 on the NES, and so on. They would contain elements of the two games they appeared between, the aforementioned Mega Man II would contain four bosses from MM 2 on the NES and four f...