After
last week’s review, I found myself in the mood for a vehicular combat
game. I thought a lot about playing one of the Twisted Metal titles I
own, but decided I would save them for later. They aren’t
that far out of the ordinary anyway.
Instead, I
turned a game that’s very near and dear to my heart, Vigilante 8. The
genre is almost extinct now, but in the late 90’s/early 00’s, vehicular
combat games were everywhere. The genre, at least
in its 3D form, was essentially created by Twisted Metal and most of
the games that followed it tried to one up the early PS1 title. TM was
filled with crazy cars, bizarre characters and cartoonish stages, so
others tried to compete by trying to get crazier,
weirder and more “out there,” usually to mixed results.
Vigilante
8, on the other hand, went in the opposite direction. Set in the
Southwestern United States in the 1970’s, V8 ditched the demonic ice
cream trucks and guys stuck between two giant wheels for
realistic cars and trucks. No grim reaper riding a motorcycle here,
you have a truck driver, a disco maniac, a government agent and a
conspiracy theorist. The game puts you in control of members of one of
two factions, with the evil Coyotes hell-bent on
causing as much damage as possible and the Vigilantes trying their best
to stop them. There’s still plenty of suspension of disbelief
required, but Vigilante 8 is substantially more grounded in reality than
any of its contemporaries.
It’s been
a while since I started with graphics, so lets get back to doing that
here. V8 doesn’t look all that great. The graphics are very, very
choppy and jagged, even for a PS1 game. I don’t think
any game was helped more by the smoothing features of the PS2/PS3.
That’s great, but those features still don’t help with the overly dark
locales and ugly, brown heavy color palette. I get that its supposed to
be the southwest, but there is way too much
dull brown and gray. It’s especially jarring when you move on to the
few levels that are brighter and more colorful. At least the cars look
good and the animation is fluid. The cutscenes are top quality too.
Sound is also a mixed bag. The music in the
stages is barely audible and what you can hear isn’t great. On the
contrary, the sound effects are great and the crisp, clear explosion
sounds really add to the game.
But
graphics aren’t everything. The gameplay is what stands out here. You
have 8 cars selectable from the start with 4 more to unlock. Beat the
game with all 12 and you unlock two unique multiplayer
stages and the 13th vehicle, a flying saucer (which stands out as even
more ridiculous given what we just talked about). Each character needs
to clear four stages, with the final stage featuring a battle against
their “rival” from the opposing team. The
Coyotes are tasked with destroying landmarks, whereas the Vigilantes
need to protect them. If I can make one complaint, its that the
protection missions are way more difficult and frustrating. I’ve never
been one of those “ehrmagerd I’m so cool I play as
the bad guys” types, so that was a little disappointing. It certainly
isn’t gamebreaking though.
Each car
is ranked in three categories, speed, armor and aim. They also have a
unique special move. The developers did a really good job of balancing
things here. One of the big criticisms of the first
Twisted Metal is that some of the cars are just inherently stronger
than the others. I have always felt this was because: 1. The developers
overvalued speed and 2. The stats in TM didn’t effect the vehicles all
that much.
That
isn’t the case in V8. Slow cars are REALLY slow, while cars with high
armor can take substantially more damage. For my first play through the
story, I decided to pick Beeswax, who drives a slow
but beefy pickup truck. It was so bad I started taking notes about
busted control. But when I did my second playthrough as Houston, who
drives a sports car, It was super tight and responsive. Of course, I
also bit the dust after only a few hits whereas
Beeswax’s pickup could absorb dozens of direct shots. That’s the way
it should be and its how games like this remain balanced.
The
weapon selection here is also pretty solid, you have a mortar, mines, a
top mounted cannon as well as homing and straight missiles. Your car
can carry three at a time and you will visibly see each
attached to your vehicle. It’s a nice touch and it also prevents you
from having to constantly check the HUD. Each character also has their
own unique special attack. All of them are useful in some way, and many
of them feel like fixed versions of Twisted
Metal weapons. Level design is okay, some of the levels have very
little to look at but most have at least a few hidden areas. It’s fun
to explore to see what you can find and the game almost necessitates it,
as you need to do so to find weapons. I also
like that almost everything is destructible.
The game
uses cutscenes and text snippets between levels to tell the story and
expand on the background of each character. The characters are all
pretty interesting and, for the most part, are grounded
in some semblance of reality (there’s the obvious exception of one
being part robot, and the fact that you can unlock an alien). The cars
are all modeled after actual vehicles, at least I think they are because
there aren’t any licensed names and I don’t
know anything about cars. Even though they chose to go for more
realism, the vehicles still feel varied and interesting. You have a few
different sports cars, a pickup, a Jeep, a gremlin, a van, a Mack truck
(I’m sorry, its a Moth truck) and even a school
bus. The characters are all pretty much 70s stereotypes, up to and
including a guy in a gaudy disco suit and a Shaft ripoff. That’s okay,
as it actually fits the game’s motif.
All in
all, V8 is an excellent game. It’s certainly one of the better games in
the vehicular combat genre, I would say only Twisted Metal 2 is
better. V8 did get a sequel, called Second Offense, for
the N64 and Dreamcast. It wasn’t quite as good but I still remember it
getting solid reviews back in the day. So what happened? Well, for
one thing, Vehicular combat games stopped being a thing soon after the
turn of the century. When was the last time
you remember a new game like this coming out? It’s a shame too because
while the highs of the genre were very high, the lows were VERY low.
Even if you want to go back and play a vehicular combat game, your
options for a good one are incredibly slim. That
being said, Vigilante 8 is an excellent place to start, especially if
you are put off by the more bizarre and often disturbing aspects of the
Twisted Metal games.
9/10
Play this if:
You want to play a vehicular combat game with more realistic cars
You like the idea of twisted metal, but can’t handle the bleak and creepy stuff
You feel the sudden urge to bust out some Bee Gees records and watch “Saturday Night Fever”
Avoid if:
Choppy graphics are a dealbreaker
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